Nelson Sharma

Design Manager — UX systems, DesignOps, and design engineering

I lead multidisciplinary design teams and build the systems that help good work ship: clear ownership, strong standards, and enough hands-on frontend work to keep decisions real.

Leading a 10-person design team on a product used by 3.2M+ people.

Remote

Nelson Sharma, arms folded.
  • 7.3yrs In
    Design
  • 2.6yrs In
    Leadership
  • 10 People on
    the team
  • 5 Design
    Domains

From designer to managing designers.

I started by learning how to make good work. Then I learned how to create the conditions for other people to make it.

  1. 01

    Graphic designer

    I learned to make.

    • Brand
    • Campaigns
    • Visual communication
    • Visual craft
    • Composition
    • Typography
    • Image
  2. 02

    UI designer

    I learned to design for screens.

    • Websites
    • Interfaces
    • Interaction
    • Design systems
    • Interface
    • System
    • Interaction
  3. 03

    Design manager

    I learned to make space.

    • People
    • Ownership
    • Systems
    • Operations
    • Team
    • Environment
    • Operating model
  4. Today

    • 10 designers
    • 5 crafts
    • 2.6 years leading

I didn’t leave the craft when I took the title.

I have 7.3 years in design and 2.6 years in leadership, currently leading a 10-person multidisciplinary team across product, social, web, presentation, and illustration. My job is to create the conditions for good work: clear ownership, useful systems, practical operations, and enough proximity to the frontend to keep decisions honest.

  • Five crafts, one bar

    Product, social, web, presentation, illustration. All under one umbrella, held to one written standard, so “good” doesn’t depend on who happened to review it.

  • Into the frontend

    Design systems, HTML and SCSS, shipped into the product. It keeps me honest about what I design.

  • Agents take the tedious half

    First drafts and scaffolding go to the machines. Judgement stays with people.

Tools I use

Fluent across the workbench.

I move between product thinking, visual craft, prototyping, presentation, and implementation without handing the work off at the seams.

  • FigmaFluent
  • SketchFluent
  • Claude CodeFluent
  • CodexFluent
  • FramerFluent
  • Adobe PhotoshopFluent
  • Adobe IllustratorFluent
  • Adobe InDesignFluent
  • KeynoteFluent
  • PowerPointFluent